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Discussion: Ikayzo SDLmm (C++ version)

Ikayzo SDLmm (C++ version)

Jesse Weaver
Fri Sep 15 16:57:30 HST 2006


Hi all,
Lacking a better name, I have called the C++ port Ikayzo SDLmm (in the style
of GTKmm). Also, attached is some very early code, for all to peruse,
criticize, etc. Since this is a C++ library, I used the naming conventions
of the STL and Boost <http://www.boost.org>. Note that the tag class does
not have loadFile-esque functions, and I don't think it should, at least in
C++; I think functions along the lines of ikayzo::sdlmm::parse_file would
work better. Also, values are stored in union wrapper classes; not quite
sure how they should work, but since there isn't a Object base class in C++,
it's our only choice. Other than that, the API is essentially the same.
Any comments are usually appreciated.

-- 
Jesse

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